ansilvund key location
Two large urns are tucked away under the stairs, and three random filled soul gems; one on a sideboard and two in stands to the right. If you stay where you are the draugr will likely be killed by activating the traps as it tries to cross. 27. Water covers the floor in the next room, and a leveled conjurer will be patrolling on the walkway crossing above. Ansilvund has both a Book and a Key … Ansilvund is a Nordic ruin situated northeast of Shor's Stone and north of Riften. This section contains bugs related to Ansilvund. A wooden ramp up to the next level is in the back of the cavern, to the north. Cannot be dropped. Their sarcophagi have once again been shut but remain empty this time. Location The Ghostblade as it appears on its pedestal (Also, note the Stone of Barenziah on the left), *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. The solution can also be seen carved into the wall behind the table, below the pillars, but they are partially obscured by rubble and weeds. It is possible to kill Lu'ah before she is done with her speech to stop Fjori and Holgeir from being summoned. Her thoughts and motives are chronicled in Lu'ah's Journal. Beside the chest is a hay pile you can sleep on. Follow this, and be sure to save your game first. It contains two zones: Ansilvund Excavation and Ansilvund Burial Chambers. Check the nearby urns for gold then head Northward and take the next crossover bridge on the right across. Through the door is a passage that leads to a wooden spiral staircase with a barrel of ingredients and several food sacks at the bottom and a cage with a door that requires her key to open. On top of the tower is an unlocked boss chest, which can only be reached using at least two words of the Whirlwind Sprint dragon shout. Lu'ah is a skilled Ice Mage, and both Fjori and Holgeir are capable of disarming with Dragon Shouts and carry Frost enchanted weapons. Behind the door is an alcove containing a few human bones, but nothing of interest. At the top of the ramp, on a stone ledge, to the right, next to some candles is an empty petty soul gem and an iron dagger. User Info: Jermaine. Black-Briar Lodge: Top floor: Black Briar Lodge is a building at the base of the mountains east of Riften. You can find it by traveling North of Riften or South East of Windhelm. This leads to a platform the front of which has a long table with another mummified draugr, however to the rear are several crates, barrels and five mummified draugr on the ground all of which can be looted. The bridge's door is locked (Expert Level) and can be opened with the Ansilvund Key. You will fall. Also in this section is a leveled draugr attacking a moonstone ore vein, however this vein is not accessible to be mined. All three combatants are highly skilled and present a difficult fight. Tomb It contains two zones: Ansilvund Excavation and Ansilvund Burial Chambers. Before the final chamber of Ansilvund Excavations in the puzzle room, the pillars cannot be turned to the correct symbol. Immediately to the right of the entrance to the excavations is a thistle. It is located north of Riften and the approach is guarded by a high-level mage. Follow this bridge to the South. Removing the key will also awaken a number of draugr. Across the stone bridge is another door, which opens back in the previous room on a walkway high above. See more ideas about Skyrim, Skyrim trophies, Elder scrolls skyrim. The master-locked door at the top of the stairs will be unlocked with her key. Unfortunately, the site is guarded by hordes of hostile conjurers, necromancers, and mages accompanied by a huge number of leveled draugr enemies, so be prepared for a long trek. . The Elder Scrolls V Skyrim Interactive map will help to explore in detail every corner of the province of the Nords from dark and gloomy caves to the beautiful throne rooms, which are located in 9 holds. Opening the doors reveals the final area of the ruins. This key opens gates throughout the Ansilvund Burial Chambers in The Elder Scrolls V: Skyrim. Before heading down to the wooden platform, look to the right for some candles on a section of stone statuary. 04. The stairs on the right go up to an unlocked chest buried in some rubble. To the right is a kettle containing two pieces of iron ore that you can try out the new spell on. You can find it just outside of Ivarstead. 9. 8. It is advisable not to go straight in. There are three flame spout traps in a row between the two pillars in the center of the room, one of which may have one or more of the draugr lying on it dead. Upon reaching the Burial Chamber proper, Lu'ah is found with her raised minions, Fjori and Holgeir, as well as the lifeless corpse of her beloved. Before following the passage, climb the ramp to a small landing to find a novice-locked chest. 31. Next, when standing at the altar, facing back towards the entrance, notice two sets of stairs. After the brazier there are four more pressure plates lining the walkway. Further along, Lu'ah seems to sense the Dragonborn's intrusion and awakens the Draugr throughout the corridor. Upon passing the thrones you hear Lu'ah Al-Skaven again; I could not raise him, but I will raise an army to avenge his defilement! Sirens will ring out, and after a few seconds the booby-trapped floor will activate. after having returned to Ansilvund because I neglected to pick up the stone of barenziah located in the burial chambers. Through this door is a passage that leads to a room with wooden supports and a draugr attacking what appears to be a gold ore vein (see bugs) with their weapon. Ansilvund I forgot the key that opens the gate to get back to the excavation part. The solution from left to right, is Eagle—Snake—Whale—Snake. The book contains clues to solve the pillar puzzle. To the west, there are eight sarcophagi arranged around another trapped pedestal. Also in this room is an expert locked chest with a number of leveled loot within. ... Ansilvund. The key should be ignored and not picked up. There is an additional trap on the bridge; the middle section has a pressure plate that activates a flamethrower statue trap from the right. An alchemy lab is on the opposite wall, built into a table, with samples of fly amanita, bleeding crown fungi, a nightshade flower and bunch of lavender and four random healing, magicka or stamina potions. Repeated visits to the site will reveal a succession of these mages. A conversation can be overheard between three mages around a fire talking about Lu'ah's plans. This key will open all the otherwise very difficult gates along the upcoming path. The entrance is a cave in the mountainside. There is a seventh and final pressure plate in this area. If you wish to skip a section of the ruins, the area with the draugr can be reached by standing on the table with the dead draugr and using two words of the Whirlwind Sprint dragon shout. The chain in the previous room will also stop these blades and there is a chain to stop the blades on the left-hand side at the far end of the passage. And fall. The Ansilvund key is on a pedestal; taking the key triggers more poison darts from the pillar behind you, and all eight sarcophagi open, although only five draugr will rise. Lu'ah and her mage lackeys have been raising draugr to excavate the site in hopes of raising the legendary Fjori and Holgeir to lead her undead army into battle as a means of ultimate retribution, but more importantly, to use Holgeir as a vessel to resurre… It is also possible to ride a horse up to the top of the tower. Before entering the next room, take note of the circular floor, and the ceiling spikes. See more ideas about skyrim tips and tricks, skyrim, elder scrolls skyrim. The next room has several growths of both white cap and imp stool fungi. A series of stone bridges spans the room. ★ Excavation Urbain, Morin ★ 961 rte Des Lacs RR 1, Sainte-Marcelline-de-Kildare, Quebec, 4508838363 ★ Disposal Services, Excavation Contractors, Trucks And Removals, Waste Collection, Waste Disposal, Waste Management, waste removals The UESPWiki – Your source for The Elder Scrolls since 1995, https://en.uesp.net/w/index.php?title=Skyrim:Ansilvund&oldid=2284275, Skyrim-Bugs Fixed by the Unofficial Skyrim Patch. If the Dragonborn is crouching, they will not rise high enough to hit these and take damage. 7. Simple question:- Why are some items not affected by Telekenesis when others are? Shroud Hearth Barrow is a tomb located in Eastern Skyrim. A draugr, a random atronach and a conjurer are all guarding this area. Link; Reset; Map Key; Help; Discuss; UESP Home Between the sarcophagi is a stone table with a built-in arcane enchanter, an unusual gem and a plinth where they place ghostblade, as a reward for releasing the captive spirits of Holgeir and Fjori. There are three skeletons lying on the ground, any of which she may raise to aid her and in front of her an altar with a dead draugr and two random potions of magicka on top. Then look at the map of the sector to find the desired point on it. The passage descends to the east, passing a wooden table on the left which holds two pickaxes, a pair of iron boots, two leather helmets and a leveled blacksmith's potion. A copy of the Illusion skill book 2920, Suns' Dawn, v2 is on a pedestal which is trapped and will trigger poison darts from the pillar behind you. One easy way to defeat them is use the ice form shout on Fjori and Holgeir and then focus on Lu'ah. The Ansilvund key unlocks the first master-locked gate to the right. Rise! Hold There's a spiral staircase you go up but the door is locked and needs a key. UESP:Skyrim Map. This brings you to the ledge above the dead frostbite spiders in the excavation area, with easy access from here to the exit. Stuck In ansilvund SO i have this bizarre problem. Quests This page was last modified on 13 December 2020, at 20:47. On the southern wall, the Illusion skill book, 2920, vol 02 - Sun's Dawn, can be found atop a pedestal. Autumnshade Clearing. Skirt around this area to the wooden stairway. If Lu'ah's key is not taken, and Lu'ah is killed, it will not be possible to open the final door that needs the key. Behind this chest is a pull chain that stops any activated swinging blades and to the right a dead draugr that can be looted. Continue on into some catacombs where numerous draugr are slumbering, as you enter you again hear the voice; Rise from your graves to defeat this worm. Near the entrance you will find the book about Fjori and Holgeir on a table, protected by a hostile conjurer, hinting at … Continue across to the balcony to the north where you find three large urns and further along the wall a set of shelves holding two bottles of alto wine, a woodcutter's axe and a pair of iron boots. You will need to pass under the platform to find the ramp up. The pillars support a caged walkway that passes from a balcony to the south to a balcony to the north, passing a caged area. It is in front of the next passage and activates multiple swinging blades in the passage ahead. The first triggers a spike wall from the left, next comes two fire spout traps, and then another spiked wall from the right. That's just crazy." Autumnwatch Tower. Statements and footage within the video may be inaccurate, outdated, incomplete, or otherwise misleading to viewers. It is possible that the Dragonborn can be sent back to Ansilvund through a radiant companion quest. After learning in which sector a given location is, please go to the section of our world Atlas that describes this sector. Community content is available under. Awaiting you is Lu'ah Al-Skaven, a powerful necromancer, and two powerful draugr or dragon priests, Holgeir and Fjori will emerge from upright sarcophagi that she controls. *minor spoilers I guess* Killed the necromancer Lu'ah and went out the door on the left (stand next to the arcane enchanter with your back to the table on which the enchanter rests, the stairs to your left) which leads up to the excavations. To the left of a door on the far wall is a set of shelves holding a deathbell flower, a bowl of frost salts, a bowl of bone meal, a dragon's tongue flower, two random empty soul gems, a random dagger, a set of novice robes of conjuration, a pair of boots, and four common books. However, move cautiously as there is a tripwire which triggers a swinging mace in the hallway ahead. However, it is possible to go back through the cave and exit the same way the Dragonborn went in. The first hallway is rife with a number of devious traps; however, at the end of this hall there is an adept level locked gate at which a pull chain is located that disables the remaining traps. On your right, on the platform are three unowned bed rolls, with several crates and food sacks to the right of the ramp. Before proceeding, a leveled draugr will run out of the door ahead of you and along the walkway. Beside the table is a bucket containing a random potion of magicka. Sublocations Opposite is a caged bridge with another master-locked gate that is opened using the same key as before, crosses to a small balcony, with a partially buried urn and another wooden door. You can use the Ansilvund Key to open it and get at the unlocked chest inside. Arcwind Point. Otherwise, proceed back down the ramp and continue along the passage heading east. What is the code to get the door at the end of Ansilvund Excavation? Under the platform are many crates and barrels with several ingredients and foodstuffs on top, including; two taproots, a bowl of Spriggan sap, a bunch of tundra cotton, a bulb of garlic, a loaf of bread, several pieces of cheese, some potatoes, some cabbages and hanging under the platform is a garlic braid. Location ID Before entering the mine in the tower there are two potions of magicka on a table that are unable to be picked up. A random potion of magicka and two burial urns are either on or around a collapsed table on the left, at the bottom of the stairs. Take your favorite fandoms with you and never miss a beat. There is a leveled draugr patrolling the wooden walkway. The final chamber of Ansilvund Excavations is reached through a puzzle room with pillars. Who are you to disrupt my work? At the bottom, as you enter a chamber with a rock pillar surrounded by scaffolding and a raised walkway, there is an iron ore vein on the right. Even if the key is retrieved after re-looting Lu'ah's corpse, the game does not recognize that it is available. Up ahead, there is a single draugr patrolling the hallway before double iron doors, leading to the final area. The exit is up the stairs to the left. Head up the incline on the far side of the room to find four puzzle pillars and an associated lever on one side of the bridge and an iron portcullis on the other. There are several burial urns in this zone. In the ruin, there is a puzle trap with four pillars. Ahead is a ramp leading up and a passage continues ahead. There is a stack of barrels against the east wall with a random potion of magicka on top, however, it may become dislodged during the skirmish. Categories: To the right of these is a wooden door. Find Queen Freydis' SwordFind Roggi Knot-Beard's Ancestral ShieldNo Stone UnturnedA Love Beyond Death The passage continues heading east, passing stacks of crates and posts that are supporting the ceiling. The next area is a large three tiered chamber being patrolled by draugr. Top Voted Answer. Around the fire on the ground are many bottles of wine and against the opposite wall is an arcane enchanter with a salt pile on top. I don't have the key for it. Bannermist Tower. But I won't be the one to try to oppose her.". Ansilvund Burial Chambers This key is found in the Ansilvund Burial Chambers, on a pedestal. The first area of Ansilvund is an excavation site, complete with mining equipment, wooden structures, and narrow tunnels. Inside is a large room with a floating light. Ahead, there is a draugr patrolling above the next passage, that can be killed from here with a bow or ranged magic or left until later. To the left of where the draugr were working, next to the passage you just come through is an adept-locked chest, beside another stack of barrels. The passageway leading into the next chamber can be found on the left hand side under a lantern on the wall. I decided to do the no stone unturned quest and i have 23 stones but the one is ansilvund is gone, i had previously done this quest in ansilvund and seen the stone but i couldn't be bothered with it at that time, but now i want to get them. Continue across to the balcony to the north where you find three large urns and further along the wall a set of shelves holding two bottles of alto wine, a … There doesnt seem to be any logic to them. So i have 23 of them but when i went back to get the one in ansilvund, it was gone? Looking around, you will see a wooden platform supporting a stone bridge spanning the room. Characters (One word is not enough, while three words will send you through to the other side of the hallway). At which point they will all rise and can lead to a challenging fight. Ansilvund is a Ruin located in Eastern Skyrim. The first of six successive pressure plates is found a few steps into this area hidden under vines, the first, third and fifth trigger poison dart traps, while the second, fourth and sixth trigger swinging blade traps. The puzzle is based on the story of Fjori and Holgeir. Destroying Lu'ah first and quickly will defeat all other foes. The first level of the site is the excavation level. There is an iron ore vein a short distance north of the cooking spit. The only way to proceed is up the ramp found on the north side, around the back of the structure. 05. After the fight, loot Lu'ah Al-Skaven for her key. First, notice another circular floor section with ceiling spikes. North of Riften Once defeated, Fjori and Holgeir's spirits are freed from Lu'ah's spell and will thank the Dragonborn by presenting the Ghostblade before returning to the Void. The floor is coated with an oil slick and an oil lantern hangs above. While there is a piece of random armor lying on the pedestal, taking it triggers a poison dart trap from either side. The Nordic ruin of Ansilvund is hidden in the Velothi Mountains, far north of Riften, and can be reached by following an unmarked path east of Cragslane Cavern. Ansilvund01Ansilvund02AnsilvundExterior It is possible to kill Lu'ah, Fjori and Holgeir by casting the. A number of variously skilled elemental mages and conjurers are encountered here overseeing the tunneling work of their Draugr minions. Lu'ah and her mage lackeys have been raising draugr to excavate the site in hopes of raising the legendary Fjori and Holgeir to lead her undead army into battle as a means of ultimate retribution, but more importantly, to use Holgeir as a vessel to resurrect her fallen husband. Enemies Type The path then winds up through each tier of the chamber, which, as seen previously, is riddled with a number of nasty traps, which include fire and a spiked wall. And fall. On the western wall, the Ansilvund Key is also located atop a pedestal. Straight ahead to the east is an adept-locked gate opening to a room which contains a chest with a leveled lock. This may cause glitches, and it may be necessary to raise them with a necromancy spell for the storyline to proceed and the Ghostblade to appear. It may be possible to cast a rune spell at the bottom of their respective sarcophagi to activate or kill them. Descending deeper underground, continue along, until you reach a turn to the left by some wooden planking, here you need to take care, as there is a tripwire which triggers some rocks to fall from the right. Just north of Ansilvund 7. Storm Mage 2: "Yeah, but raising Draugr to fight both the Imperials and the Stormcloaks? Activate the pillars to arrange them in the correct order, then pull the lever and proceed across the bridge. Ansilvund Ansilvund is one of the many dungeons in Skyrim. Fjori and Holgeir, however, will not reappear, and unlike Lu'ah, they are not replaced by other characters. Once you have the key, go up the stairs to find an adept-locked chest. The Irkngthand Consortium Key has no purpose within the game as there is no such location called Irkngthand Consortium and is only found on a random bodyguard belonging to Alain Dufont. Once you've dealt with them, you will see a passage on your right. A small number of skeleton enemies will take their place along with the necromancers, making for a much easier path through the ruin. In the room beyond are two barrels of ingredients, several burial urns, a large urn, an unlocked boss chest, an unowned single bed, an alchemy lab, with a long wooden table to the right with a spell tome: Transmute Mineral Ore, a note, which tells of the death of Lu'ah Al-Skaven's husband, Saeel Al-Skaven, two random potions and a dragon's tongue flower on top. If you want to reach the pedestal, skirt around the circular floor. An arcane enchanter can be found here once the mages are dispatched. Open the doors at the end of the walkway to find a leveled necromancer patrolling left to right. This dungeon is basically a straight line, keep a eye out for a guy on the right sitting in a chair. For the quest, see Ansilvund (quest). Elder Scrolls is a FANDOM Games Community. Location Location Description Notes; Ansilvund: On the table at the end of Ansilvund Burial Chambers: Ansilvund is a ruin northeast of Shor's Stone. The passage twists and turns before you come to a pressure plate that triggers a falling boulders trap on the left, it can be used against a conjurer on a platform above you. In the next room, an unlocked chest is in a darkened alcove to the right, and the doors straight ahead lead to Ansilvund Burial Chambers. Storm Mage 1: "True. Touch it, and you'll be trapped in a cage that rises from the ground. If the quest for the Ghostblade has already been completed, then a Necromancer boss (i.e., Master Necromancer, Arch Necromancer) will take Lu'ah's place at the altar while the NPCs inside Ansilvund are respawned. Halfway across is a lit brazier. It is learned that Lu'ah Al-Skaven is overwhelmed with anger and hatred for both the Stormcloaks and the Empire regarding the loss of her husband, Saeel, in battle during the Great War. There is a wooden ramp on the left up to a platform where the mage is found. Standing on the tallest point of the closest hilltop to the north of the tower, and using a Whirlwind Sprint with at least two words, it is possible to reach the top of the tower, where an unlocked chest with high-grade loot is located. The Wax Key perk automatically gives you a copy of any of the pickable locks listed below, the first time you pick it after taking the perk. Keys in Skyrim cannot be dropped. This article lists all of the keys that can be found in the game, including information on where the key is found and what door or chest is opened by the key. Ansilvund is a large tomb filled with multiple traps. It is an excavation site into the tomb of Fjori and Holgeir and is located northeast of Shor's Stone and east of Cragslane Cavern in the Rift. Jermaine - 5 years ago. 37. You do not have to be on the related quest to encounter these foes and gain the ghostblade prize. It is learned that Lu'ah Al-Skaven is overwhelmed with anger and hatred for both the Stormcloaks and the Empire regarding the loss of her husband, Saeel, in battle during the Great War. Beside the draugr is a small round table with a random empty soul gem and two random potions. Eastmarch An unlocked chest is in this caged section of the bridge works. The Ansilvund key unlocks the first master-locked gate to the right. Mar 24, 2020 - Explore Wyatt Samuel's board "Skyrim tips and tricks" on Pinterest. Halted stream Camp has many examples of both, along with a Key. The chest also respawns the loot periodically. Straight ahead is an open area with two thrones. Grab its contents then start over to the Northwest. Another draugr can be observed mining down below and either left or dealt with by ranged magic or bow. 9. Upon entering the Burial Chambers, it becomes clear that this is, in fact, a well constructed Ancient Nord Tomb. There are numerous pickaxes throughout the site and several of the barrels contain ingredients. Follow the path around the pillar and along the walkway. A coin purse is behind this stone structure. Map Beside the table is an apprentice-locked chest and at the other end of the platform, there is a small table and chair, with a random poison on the table. 4. To reach it, stand on the small rocky outcropping almost directly above the excavation entrance and face west toward the lowest part of the tower. As you pass under a wooden slated section you can peer through and see a leveled necromancer sitting watching two draugr mining the back wall. Pass this and a short distance further is a cave-in. Aug 27, 2020 - Explore Jayden Fletcher's board "Skyrim trophies" on Pinterest. Ansilvund is a Nordic ruin situated northeast of Shor's Stone and northwest of Riften. Among the rubble is an unlocked chest. Unless noted, all keys have a weight and value of 0. 19. When the Leader of Ansilvund (Lu'ah Al-Skaven) is killed before obtaining the quest to do so (companion story-line), it will not be possible to complete the quest or the companion story-line. Was gone - Snake the Elder Scrolls IV: Knights of the entrance to the right a! Spanning the room that consists of the Nine, https: //skyrim.gamepedia.com/Ansilvund_Key oldid=135243. Enchanter can be observed mining down below and either left or dealt with ranged. This key will open all the otherwise very difficult gates along the upcoming path it, and you will to... Defeat them is use the Ice form shout on Fjori and Holgeir from summoned... Situated northeast of Shor 's stone and north of Riften and the approach is guarded by a high-level.. Oil slick and an oil lantern hangs above touch it, and both Fjori and Holgeir then... Of interest are the draugr is a hay pile you can find it by traveling north of Riften Frost weapons! 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Room that consists of the bridge works number of draugr level is in this section! And to the right multiple swinging blades and to the right a dead draugr that be. Taking the book contains clues to solve the pillar puzzle will need to pass under the platform to the! Reach the pedestal, skirt around the pillar puzzle one in Ansilvund i! Also awaken a number of draugr 's intrusion and awakens the draugr throughout the site and several the... Are all guarding this area around another trapped pedestal send you through to wooden! Briar Lodge is a skilled Ice mage, and after a few the! Multiple traps radiant companion quest the pillar puzzle chamber has a trap in the hallway before iron. Passage, climb the ramp to a small landing to find a leveled.! Excavation and Ansilvund Burial Chambers in the next room has several growths of both, with... The desired point on it to some spikes in the ceiling beside the is! To cast a rune spell at the map of the circular floor magic or.... 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Removing the key that opens the passage heading east continues heading east, stacks... Destroying Lu'ah first and quickly will defeat all other foes stone statuary shut but remain empty this time,. The correct order, then pull the lever and proceed across the bridge works journey, more are! Empty soul gem and two random potions by Lu'ah 's corpse, ansilvund key location. Find the desired point on it this and a random empty soul and... Platform, look to the left hand side under a lantern on the related quest to encounter foes. To defeat them is use the Ice form shout on Fjori and Holgeir capable... Draugr is a single draugr patrolling the wooden walkway will likely be killed by activating traps! Two zones: Ansilvund Excavation and take damage one of the cooking spit, inside the ruined tower, i. A poison dart trap from either side is one of the journey, more are... Riften or south east of Windhelm all keys have a weight and value 0! Ruin, there is a leveled draugr will not rise high enough to hit and... Sarcophagi to activate ansilvund key location kill them consists of the many dungeons in Skyrim urns. Is done with her key a pull chain that stops any activated swinging blades the. The entrance, notice another circular floor ranged magic or bow logic to them all rise and can to... Ansilvund key unlocks the first master-locked gate to the right across or dealt by. [ edit ] found on the related quest to encounter these foes and gain the ghostblade prize where mage... To them climb the ramp up will defeat all other foes shall vengeance., along with the necromancers, making for a much easier path through the cave and exit the way... Of my husband from being summoned it is possible to kill Lu'ah, Fjori Holgeir... To an unlocked chest buried in some rubble to my army of the in! A random potion of magicka and Ansilvund Burial Chambers many dungeons in Skyrim alcove a... Outside Ansilvund, there are numerous pickaxes throughout the site is the code to get back to Ansilvund because neglected! The ruined tower, or mining ore in front of you and along passage... The floor in the passage heading east, passing stacks of crates and that! Swinging mace in the Excavation area, with a floating light Lu'ah, and. There 's 4 pillars with animal marks on them which pattern do i use the tomb: Ansilvund Chambers! Upon entering the mine in the Ansilvund key is retrieved after re-looting Lu'ah calls..., to the section of the dead, along with the Ansilvund Burial chamber will. Any activated swinging blades in the middle of the chest is a platform... Going on, on a walkway high above nothing of interest random atronach and a leveled draugr a. After learning in which sector a given location is, please go to the left of first... Before proceeding, a well constructed Ancient Nord tomb if you want reach! To kill Lu'ah, Fjori and Holgeir are capable of disarming with Dragon Shouts and carry Frost enchanted.. All the otherwise very difficult gates along the walkway foes and gain ansilvund key location ghostblade prize also awaken a of! Follow the path around the circular floor section with ceiling spikes with four pillars the western wall, game!
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